Good ole' workin boots. I used Meshroom and about 130 pictures I captured on my phone to generate the mesh. Cleaned in Blender, Retopologized in ZBrush, and projected back in Blender.
Captured about 50 pictures with my iPhone and used Meshroom to generate a mesh and textures. Then I cleaned up in ZBrush and rendered in Blender.
For this project the goal was to make an animation based on some room in your house, but no characters... I have a character but he's more of a shadow.
This animation short was for the Sheldon Art Gallery. The only constraint the project had was it had to involve black.